Thursday, May 15, 2008

Universe At Production

I guess today would have counted as fairly productive. Got back, had dinner, played some games and actually gotten down to tidying my room. It's really the tidying bit that made my day. Sometimes it's just sickening how I can let things get like post-hurricane messy and leave them that way because I just don't have the time/inclination to getting down to actually working on clearing the mess. I mean...there are so many other things to learn and stuff to do. Who has time for the mundane unnecessary things like tidying? Ok...at least till it reaches the stage where it's hard to get into your own room. That's a sign, I tell you.

Anyway, I think I'll have to tell Universe at War: I quit. For starters, it started lagging like mad on my comp for no apparent reason. That's a fine dealbreaker. Especially considering it was running just great a day back. But I just feel so sad about how such a nice game could have wound up so poorly implemented in single player. I mean, it's well balanced, has some unique takes on the RTS faction warfare and it doesn't let humans take centerstage in the narrative. Yet they saw fit to totally remove the research tree from single player and provide such a terribly cliched story.

Ok so maybe I'm a bit different from the gamers who play for the multiplayer. I'm quite the exclusively single player sort. At the very least, single player should serve as a sort of tutorial for multiplayer mode, introducing the player to the ins and outs of how the factions operate. They seem to have decided to leave that out here. Comparing the story to Starcraft, they just seemed to have a knack for hitting all the wrong spots when cooking up cutscenes. Where Tassadar's sacrifice was heart-wrenching, the Founder's sacrifice was really rather an anticlimax. Where Fenix's doom was merely suggested, Orlok's death was taken to unnecessary detail and left nothing to the imagination. I guess I'm going to need some cool down time before I decide to take this up again and actually finish it off.

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