Wednesday, February 28, 2007
Constructs As Law
Much of it doesn't make sense. Social niceties like politeness can escalate to violence when people do not adhere to modes of polite conduct. People turn illogical once their nicely laid out and perfectly irrational expectations are not met. At best, they can attribute an initial slight to the fact that the person is a child, new or foreign. However, they expect people to change to suit them. How unusual.
Monday, February 26, 2007
Life Is Fragile
Friday, February 23, 2007
Nature, Nurture And Criminals
"Once a thief, always a thief" would be one of them. If someone were found to have the propensity to steal, no amount of reformation anywhere would change that. Yet there is the allegation that people "can change" and there is a fear that religious indoctrination can change peoples' essential natures.
All this just seems to be a judgement of convenience. It is easier to say that a criminal is always capable of criminal acts than it is to say that I just don't like him 'coz he stole money before. Doing so would appeal to peoples' "common sense" that some things are inbred and cannot be changed. Of course, such "inbred" behaviours can be changed by negative things like violent extremist religious indoctrination.
If this internalized belief of many people were to be lent any weight, it can be surmised that it is the essential nature of people to be evil or violent or destructive. That's because even "good" people are believed to be able to become corrupted criminals, yet "bad" people will never turn over a new leaf.
Tuesday, February 20, 2007
Symbolism And Idolatry
After all, crosses are just symbols, representing the sacrifice, etc etc. Surely the act of bowing to them would not count as worship. Interesting, since that's what "idol worshippers" do. Surely bringing monetary sacrifices before a cross is not an offering to it. Strange, since that's where idol worshippers burn their incense: Before an idol, often at an altar. And of course, surely nobody prays *to* the cross... Sometimes I wonder if christians take the cross as a conduit to their God. Sort of praying *through* the cross, perhaps using it as a megaphone of sorts.
It is difficult to tell what goes through peoples' minds when they pray. Are they praying to their God, praying through an image to their God, or just praying to the image? I suppose they'd deny praying to images, given the stigma attached to that act. Still, when does one cross the line from symbolism to idolatry?
Sunday, February 18, 2007
Bad Impressions?
Saturday, February 17, 2007
Cognitive Development
Though it may be assumed that cognitive development occurs as a person ages, there are areas where such development isn’t stressed. In fact, “childish” perceptions aren’t entirely eliminated even in adulthood.
A child may think that a tall glass of milk would have more liquid than a shorter, broader glass with an equivalent amount of milk. Adults would find this amusing, perhaps even silly. However, at restaurants, similar techniques are used to make food appear more substantial, giving customers a “good” feeling. Sure, adults would deny that they’re fooled, but it seems rather likely that this happens only after some disinterested analysis.
Hence, it may be thought that much of adult cognition is an overlapping of instinctive perceptions with experiential or conditioned responses to specific phenomena. After all, even people living in modern societies governed by science still have sneaking suspicions that there is luck at work here and there. Bad things may happen with apparently unusual frequency and no amount of conditioning can prevent the associations made when a lucky coin suddenly seems to make those bad things go away.
Thursday, February 15, 2007
Fun Game-Inspired Campaigns
Heroes For Safer Work Conditions
Zombies Have Rights, Too!
Undeads Have The Right To Exist
Monster Union: We May Be Ugly, But We're Not Evil
Tuesday, February 13, 2007
Involvement And The Media
There have been suggestions that game characters aren't personally identified with as much as movie characters. This is likely since gamers are given agency to determine the storyline. It is possible that the player character's real personality isn't fully formed in order to afford this degree of agency, and thus there isn't a fully established personality to empathize with. Moreover, movie characters are invariably more "realistic" in that they involve "real" people instead of animated sprites. Being more "human", these characters appear to be easier to relate to.
Hence, involvement appears to be determined to a large extent by the perceptions consumers have of the media personalities. If the personalities are viewed as incomplete or unrealistic, involvement decreases. However, the fact that games occasionally have fleshed-out characters that are seemingly human-like yet are unrelistically rendered indicates the possibility that visual aesthetics may not be as powerful as some suggest.
Sunday, February 11, 2007
Connective Time
Friday, February 09, 2007
Helping The Less Fortunate
Understandably, some street urchins are plain lazy or are potentially dangerous. Yet there are times that one may feel that they are lazy precisely because nobody is willing to give them a shot at life. If there's nothing to strive for, there's no real reason to strive. When one is convinced that the situation is hopeless, there's a chance that one simply stops trying.
Tuesday, February 06, 2007
The Life Of a Student
It's interesting to be a student. There's allowance coming in from a provider that isn't your boss (not in the boss-employee way). There's also the case of being unable to find the time to really do the things that one should do. For one, I can never seem to find the time to tidy my room. I can spare the time to go out with friends, watch movies, take naps and do homework, but never the time to tidy my room. Honestly, it’s a lost cause. I tidy the place, and then get so caught up in work that I basically dump the notes in a handy corner after use. Being roughly in the center of the room also means that my notes are winding up along some pathway that leads through the room. At a glance, I’d say that my room is clearly a disaster area. I can really tidy everything up in a twinkling, but the mess would rapidly return till my semester ends. If only mom would quit nagging about how my room should be neat and all. The only way I know to achieve that involves not doing any real work in my room.
Saturday, February 03, 2007
Adults Hate Play
Tuesday, January 30, 2007
Gender And Brains
It becomes potentially misleading when males are found to be capable of having female brain sexes, and females that of males. For some reason, brain sex isn't limited to the respective genders. "Brain sex" is a bad term, in my opinion. It implies that men are almost always like this, women like that. If someone knows it, that person may well try to fit "deviants" into the "right" categories. It also serves to perpetuate stereotypes. I say they should just scrap the "sex" part of the name. After all, it isn't so much sex as it is processing capabilities.
Sunday, January 28, 2007
Are You Human, Brother John?
Current mood: Self-esteem Crisis Looming
On an entirely unrelated note, people just plain hate it when others dehumanize them in what they do, say or not do/say. Women hate it when they're called baby producers or machines or whatever. I've been wondering and sorta figure that the term is not necessarily derogatory. After all, (insert word) machine has been used to imply that someone is really good at something. Then again, it’s just insulting when your life is defined by what you do, especially if it’s deemed by others to be unproductive.
Perhaps this is the exact same reason behind illogical resentment against the idea that humans descended from animals, may have instincts like animals or that they’re in any way actually (at least at a functional level) animals. It’s just dehumanizing to be found to be in some way related to or actually be some non-human creature. I guess it’s an ego thing.
Now, as for the self-esteem thing...it's just sad when you find that you're apparently disabled, just like a group of other disabled people, then realize that your own disability is worse. It's like being born with constant indigestion, then later finding out that you don't even have a whole stretch of intestine. Sure, I mean someone probably doesn't have a stomach as well, but it doesn't exactly make things all right with the world.Saturday, January 27, 2007
Seeing Things
Reality is the consensus of the public. If everyone agrees that it's real, it's real enough. Some reason an entire civilization of blind people would assume that a sighted person were truly stark raving mad. Seeing things in the world, you say? There's clearly nothing to see! Just keep feeling like the rest of us!
Thursday, January 25, 2007
Perfume
I think it's an interesting concept. Frankly, it's remarkably hard to express the intricacies of scent in an exclusively audio-visual medium. A movie can only give you sight and sound...and everything that's smelled just has to be imagined. Interestingly, the producers decided that the film would have a voiceover narration to explain what the protagonist smelled. It's a nice substitute for the Noir-style monologues. Soliloquies are really rather trite by now.
However, the film was plagued by a script that just seemed to have been cobbled together. Our dear protagonist appears to be a total jinx, causing unfortunate (and invariably fatal) accidents to whomever he is being owned or hired by. The fresh take on a difficult subject matter was also utterly destroyed by a horribly overdone and drawn-out ending. The dramatization served more to disturb (or fascinate) the viewer instead of showing how the introduction and finale have come full circle.
Overall, I’d say it was a film that had a unique selling point that just couldn’t be brought to an elegant end. Hence, I’d say that the film gets 6/10.
Monday, January 22, 2007
Losing...
It is better to have nothing to lose, than to have something and live perpetually in fear of losing it. How interesting that men are supposed to have castration fears. Such fears would indicate the intrinsic possibility that manhood could be lost. Moreover, that women have penis envy merely suggests that manhood could be gained. This is unusual, in that it has become necessary, at least at a psychological level, for one to have real possession of a penis in order to have the status of a man. It completely discounts the importance of other physical appearances, characteristics, dress sense and so on. Thank goodness such a school of thought is largely discounted in the psychological circles.
Still, one cannot lose what one doesn't have. I think people feel fortunate to meet a mugger when their pockets are empty as opposed to when they have fat wallets. Assuming that the mugger won't kill poor people out of frustration, the person who is penniless cannot possibly be robbed! That is why possessions are a major cause for worry: One can lose valuables.
Sunday, January 21, 2007
Life, As a Game
What if life were a game? It could be a highly advanced and detailed game. One would never know, for the interface would be so perfectly transparent that nobody would perceive that they were playing it. After all, the typical computer games are really rather primitive compared to what the simplest cell does every moment of its existence.
What apparently separates games from reality is that there is supposedly no way to escape the effects of reality. However, that may be a thought implanted as a rule of the game, that players may not leave until they complete the objectives of the game, whatever they may be.
Saturday, January 20, 2007
Self Testimony And Bragging
Seems counter-intuitive, though. Why get someone else to praise you? I mean, you could do the exact same thing within a shorter period of time and with more control by simply praising yourself... Well, it's noted that you could well instruct someone else to praise you before your friend, but then your friend would be offended if she were to find out that the praise was given on your instruction. Huh. There are few things as illogical as some of the many human customs.
Friday, January 19, 2007
Gestures And Actions
I give someone a can tab. In isolation, that act would be meaningless, or even offensive. After all, the tab is clearly what most people would regard as trash. Why the hell did you just give me trash?
I give someone a can tab. I say that it represents how much I care, and it symbolizes how that someone has protected me and kept my insides from spilling to the outside. Suddenly, that tab becomes meaningful. It shows the recipient how much I've appreciated the help, protection and support I've received over the years. That is, if the person is willing to listen and believe that I'm actually grateful, and believes that I gave a tab and not something else just 'coz I'm a cheapo.
I give someone a can tab. I say that it represents how much I care, and it symbolizes how that someone has protected me and kept my insides from spilling to the outside. Oh, and that someone needs it for a school project! Now, the tab has become not only a symbol/gesture, but also a practical object. It really shows that "I care (tm)". Hey wait a minute...wasn't this the same tab in all three scenarios?